Dietrich chapter route

Ch.ChapterCheckpoint
1Stranger Comes to DagdaSet difficulty and learn the opening party.
2Sacrifice and StrifeCheck side tasks before leaving the area.
3Grand MegalithPrepare for the megalith encounter.
4Brute ForceReview Combat Art use and weapon condition.
5Essence of a WarriorDread Warrior challenges enter the path.
6Instinct and ReasonThe blacksmith becomes available.
7Gazing at Rose MoonTeach Secrets is a route-specific objective.
8Cetus the Sea TyrantPrepare the next mandatory battle before spending time.
9Legend of the White EggFour paralogue opportunities appear; Bertrand has a one-day window.
10Mediator of NuwaUpgrading Combat Arts connects to a blacksmith class goal; Anna’s paralogue is short-window.
11Twisted LoveFinish optional objectives before the finale.
12Mars Bringer of WarReview party state before the Part II handoff.

Early and mid-route checkpoints

  • Chapter 1: defeat the bandits while keeping both Dietrich and Fabio alive; Fabio can Heal.
  • Chapter 2: Redears is the target in the sea-beast battle. Protect Esmeralda and let her share early experience; Fortuna’s Blessing opens on turn two.
  • Chapter 3 takes the party through Heretics’ Cave. Use the path display and chest counter in the dungeon guide.
  • Chapter 7 introduces Teach Secrets, which copies Dietrich’s learned Combat Arts to another unit for Magic Echo Stones.

Do not miss the narrow window

On Dietrich’s path, Friendly Match with Brigid’s King can be started on 9/17 only. Check the paralogue guide as soon as chapter nine opens rather than assuming the broader windows from other heroes also apply here.

Use new systems when introduced

At the chapter-six blacksmith, repair and refine weapons before relying heavily on Combat Arts. Route progression also opens trials and Art upgrades; complete their local objectives before moving the chapter calendar forward.