Theodora chapter route
| Ch. | Chapter | Checkpoint |
|---|---|---|
| 1 | Theodora Iron Bastion | Set the starting battle rules and learn the army. |
| 2 | Dyan’s Uprising | Check available city tasks. |
| 3 | Tumult at Imperial Capital | Prepare for the mandatory capital encounter. |
| 4 | Unlikely Allegiances | Learn the battalion tutorial. |
| 5 | An Ominous Clash | Send Supplies becomes relevant. |
| 6 | The Treasure Hunter | Check quests and available equipment. |
| 7 | A Voice from Darkness | Review support and side objectives. |
| 8 | Rendezvous with Troy | Prepare the next main battle. |
| 9 | To Forbidden Land | Check timed objectives before travel. |
| 10 | Queen and Merchant | The ship decision can affect a later support opportunity. |
| 11 | A Sudden Turn | Finish Anatolia’s opportunity before the next chapter. |
| 12 | War of Zanbar | Free Time is short; review available hero paralogues immediately. |
Battle and decision checkpoints
- Chapter 2: Dyan is the battle target; use the available avoidance spaces to reduce damage while keeping Theodora safe.
- Chapter 3: follow the Temple Row and Entertainment District story markers, then defeat Idi while protecting Theodora and Orchel. Orchel can Heal.
- Chapter 9: the encounter in the forbidden land centers on Digamma. Carry Antitoxins and watch which worms animate differently; attacking those can clear nearby enemies.
- Chapter 10: lending Anatolia the ship can bring her team into Theodora’s chapter-twelve battle. Finish the related chapter-eleven opportunity before that team leaves Dagsion.
Plan the last two chapters early
Chapter eleven is the point to finish the Anatolia recruitment opportunity if desired. Chapter twelve has a short Free Time window, so inspect the paralogue list before using turns elsewhere.
Between mandatory battles
Use no-turn city preparation where available, then spend turns on route-specific side tasks. The Free Time guide explains why travel and optional objectives should be scheduled around the calendar.
